Diablo 2 Runewords


    
In reference to the Cosby suite case

Dear Diablo community,

we started this as a little toy project, a simple lightweight static database for a game that we grew up with, just before it was confirmed the toxicity of this bro/corporate culture that does not respect its employees, especially women.

As a non lucrative work, we are paying with time and money the maintenance of this site in order to preserve this message. We would like you to consider not being blinded by nostalgia. Consider what kind of industry you are supporting when buy and play Activision Blizzard games.

This was not Activision Blizzard's first mistake and probably it will not be the last. So many honest and talented people work at this company and we are truly sorry for them. We encourage them not to miss other opportunities and not to cling to a doomed company that has already received too many opportunities.

Currently, our eyes are on Dreamhaven and its partners (Frost Giant, Lightforge, etc.). We are eager to contribute as much as they stay healthy and respectful above all.

Rune list

#
Rune
Level
On weapons
On body armor & headgear
On shields
1
El
11
+50 to Attack Rating
+1 to Light Radius
+15 Defense
+1 to Light Radius
2
Eld
11
+75% Damage to Undead
+50 to Attack Rating Against Undead
+15% Slower Stamina Drain
+7% Increased Chance of Blocking
3
Tir
13
+2 to Mana After each Kill
+2 to Mana After each Kill
4
Nef
13
Knockback
+30 Defense vs. Missile
5
Eth
15
+25% Target Defense
Regenerate Mana 15%
6
Ith
15
+9 to Maximum Damage
+15% Damage Taken Goes To Mana
7
Tal
17
+75 poison damage over 5 seconds
Poison Resist +30%
Poison Resist +35%
8
Ral
19
Adds 5-30 fire damage
Fire Resist +30%
Fire Resist +35%
9
Ort
21
Adds 1-50 lightning damage
Lightning Resist +30%
Lightning Resist +35%
10
Thul
23
Adds 3-14 cold damage (3 secs chill duration)
Cold Resist +30%
Cold Resist +35%
11
Amn
25
+7% Life stolen per hit
Attacker Takes Damage of 14
12
Sol
27
+9 to Minimum Damage
Damage Reduced by 7
13
Shael
29
+20% Increased Attack Speed
+20% Faster Hit Recovery
+20% Faster Block Rate
14
Dol
31
Hit Causes Monster to Flee 25%
Replenish Life 7
15
Hel
Requirements -20%
Requirements -15%
16
Io
35
+10 to Vitality
+10 to Vitality
17
Lum
37
+10 to Energy
+10 to Energy
18
Ko
39
+10 to Dexterity
+10 to Dexterity
19
Fal
41
+10 to Strength
+10 to Strength
20
Lem
43
+75% Extra Gold from Monsters
+50% Extra Gold from Monsters
21
Pul
45
+75% Damage to Demons
+100 to Attack Rating Against Demons
+30% Enhanced Defense
22
Um
47
+25% Chance of Open Wounds
All Resistances +15
All Resistances +20
23
Mal
49
Prevent Monster Heal
Magic Damage Reduced by 7
24
Ist
51
+30% Better Chance of Getting Magic Items
+25% Better Chance of Getting Magic Items
25
Gul
53
+20% Bonus to Attack Rating
+5% to Maximum Poison Resist
26
Vex
55
+7% Mana stolen per hit
+5% to Maximum Fire Resist
27
Ohm
57
+50% Enhanced Damage
+5% to Maximum Cold Resist
28
Lo
59
+20% Chance of Deadly Strike
+5% to Maximum Lightning Resist
29
Sur
61
Hit Blinds Target +1
Increase Maximum Mana 5%
+50 to Mana
30
Ber
63
+20% Chance of Crushing Blow
Damage Reduced by 8%
31
Jah
65
Ignore Target's Defense
Increase Maximum Life 5%
+50 to Life
32
Cham
67
Freezes Target +3
Cannot Be Frozen
33
Zod
69
Indestructible
Indestructible

Runewords

Showing 64 runewords
Results for ""

Nadir

Requires level 13
Headgear
  1. Nef rune Nef
  2. Tir rune Tir
+50% Enhanced Defense
+10 Defense
+30 Defense vs. Missile
+5 to Strength
+2 to Mana After each Kill
-33% Extra Gold from Monsters
-3 to Light Radius
Level 13 Cloak of Shadows (9 Charges)
  • GF,gold find,goldfind

Steel

Requires level 13
Swords, Axes and Maces
  1. Tir rune Tir
  2. El rune El
+25% Increased Attack Speed
+20% Enhanced Damage
+3 to Minimum Damage
+3 to Maximum Damage
+50 to Attack Rating
+50% Chance of Open Wounds
+2 to Mana After each Kill
+1 to Light Radius
  • IAS

Malice

Requires level 15
Melee weapons
  1. Ith rune Ith
  2. El rune El
  3. Eth rune Eth
+33% Enhanced Damage
+9 to Maximum Damage
-25% Target Defense
+50 to Attack Rating
+100% Chance of Open Wounds
Prevent Monster Heal
-100 to Monster Defense Per Hit
Drain Life -5

Stealth

Requires level 17
Body armor
  1. Tal rune Tal
  2. Eth rune Eth
+25% Faster Run/Walk
+25% Faster Cast Rate
+25% Faster Hit Recovery
+6 to Dexterity
Regenerate Mana 15%
+15 Maximum Stamina
Poison Resist +30%
Magic Damage Reduced by 3
  • FRW
  • FCR
  • FHR

Leaf

Requires level 19
Staves
  1. Tir rune Tir
  2. Ral rune Ral
+3 to Fire Skills
Adds 5-30 fire damage
+3 to Inferno (Sorceress Only)
+3 to Warmth (Sorceress Only)
+3 to Fire Bolt (Sorceress Only)
+2 to Mana After each Kill
+2-198 Defense (Based on Character Level) (2 per Level)
Cold Resist +33%

Ancient's Pledge

Requires level 21
Shields
  1. Ral rune Ral
  2. Ort rune Ort
  3. Tal rune Tal
+10% Damage Taken Goes To Mana
+50% Enhanced Defense
Poison Resist +48%
Cold Resist +43%
Lightning Resist +48%
Fire Resist +48%

Zephyr

Requires level 21
Bows and Crossbows
  1. Ort rune Ort
  2. Eth rune Eth
7% Chance to cast level 1 Twister when struck
+25% Faster Run/Walk
+25% Increased Attack Speed
+33% Enhanced Damage
-25% Target Defense
+66 to Attack Rating
Adds 1-50 lightning damage
+25 Defense
  • FRW
  • IAS
Resurrected

Pattern

Requires level 23
Claws
  1. Tal rune Tal
  2. Ort rune Ort
  3. Thul rune Thul
+30% Faster Block Rate
+40-80% Enhanced Damage
+10% Bonus to Attack Rating
Adds 17-62 fire damage
Adds 1-50 lightning damage
Adds 3-14 cold damage (3 secs chill duration)
+75 poison damage over 5 seconds
+6 to Strength
+6 to Dexterity
All Resistances +15
  • FBR
  • D2R
  • 2.4

Strength

Requires level 25
Melee weapons
  1. Amn rune Amn
  2. Tir rune Tir
+35% Enhanced Damage
+7% Life stolen per hit
+25% Chance of Crushing Blow
+20 to Strength
+10 to Vitality
+2 to Mana After each Kill

Lore

Requires level 27
Headgear
  1. Ort rune Ort
  2. Sol rune Sol
+1 to All Skills
+10 to Energy
Lightning Resist +30%
Damage Reduced by 7
+2 to Mana After each Kill
+2 to Light Radius

Honor

Requires level 27
Melee weapons
  1. Amn rune Amn
  2. El rune El
  3. Ith rune Ith
  4. Tir rune Tir
  5. Sol rune Sol
+1 to All Skills
+160% Enhanced Damage
+9 to Minimum Damage
+9 to Maximum Damage
+250 to Attack Rating
+7% Life stolen per hit
+25% Chance of Deadly Strike
+10 to Strength
Replenish Life 10
+2 to Mana After each Kill
+1 to Light Radius

Rhyme

Requires level 29
Shields
  1. Shael rune Shael
  2. Eth rune Eth
+20% Increased Chance of Blocking
+40% Faster Block Rate
All Resistances +25
Regenerate Mana 15%
Cannot Be Frozen
+50% Extra Gold from Monsters
+25% Better Chance of Getting Magic Items
  • FBR
  • GF,gold find,goldfind
  • MF,magic find,magicfind

White

Requires level 35
Wands
  1. Dol rune Dol
  2. Io rune Io
Hit Causes Monster to Flee 25%
+10 to Vitality
+3 to Poison and Bone Skills (Necromancer Only)
+3 to Bone Armor (Necromancer Only)
+2 to Bone Spear (Necromancer Only)
+4 to Skeleton Mastery (Necromancer Only)
Magic Damage Reduced by 4
+20% Faster Cast Rate
+13 to Mana
  • FCR

Smoke

Requires level 37
Body armor
  1. Nef rune Nef
  2. Lum rune Lum
+75% Enhanced Defense
+280 Defense vs. Missile
+20% Faster Hit Recovery
+10 to Energy
All Resistances +50
-1 to Light Radius
Level 6 Weaken (18 Charges)
  • FHR

Splendor

Requires level 37
Shields
  1. Eth rune Eth
  2. Lum rune Lum
+1 to All Skills
+10% Faster Cast Rate
+20% Faster Block Rate
+60-100% Enhanced Defense
+10 to Energy
Regenerate Mana 15%
+50% Extra Gold from Monsters
+20% Better Chance of Getting Magic Items
+3 to Light Radius
  • FCR
  • FBR
  • GF,gold find,goldfind
  • MF,magic find,magicfind

Obedience

Requires level 41
Polearms and Spears
  1. Hel rune Hel
  2. Ko rune Ko
  3. Thul rune Thul
  4. Eth rune Eth
  5. Fal rune Fal
30% Chance to cast level 21 Enchant when you Kill an Enemy
+40% Faster Hit Recovery
+370% Enhanced Damage
-25% Target Defense
Adds 3-14 cold damage (3 secs chill duration)
-25% to Enemy Fire Resistance
+40% Chance of Crushing Blow
+300-400 Defense
+10 to Strength
+10 to Dexterity
All Resistances +20-30
Requirements -20%
  • FHR
Resurrected

Unbending Will

Requires level 41
Swords
  1. Fal rune Fal
  2. Io rune Io
  3. Ith rune Ith
  4. Eld rune Eld
  5. El rune El
  6. Hel rune Hel
10% Chance to cast level 18 Taunt on striking
+3 to Combat Skills (Barbarian Only)
+30% Increased Attack Speed
+300-350% Enhanced Damage
+9 to Maximum Damage
+50 to Attack Rating
+75% Damage to Undead
+50 to Attack Rating Against Undead
+8-10% Life stolen per hit
Prevent Monster Heal
+10 to Strength
+10 to Vitality
Damage Reduced by 8
+1 to Light Radius
Requirements -20%
  • IAS
  • D2R
  • 2.4
Resurrected

Wisdom

Requires level 41
Headgear
  1. Pul rune Pul
  2. Ith rune Ith
  3. Eld rune Eld
+33% Piercing Attack
+15-25% Bonus to Attack Rating
+4-8% Mana stolen per hit
+30% Enhanced Defense
+10 to Energy
-15% Slower Stamina Drain
Cannot Be Frozen
+5 to Mana After each Kill
+15% Damage Taken Goes To Mana
  • D2R
  • 2.4

Prudence

Requires level 49
Body armor
  1. Mal rune Mal
  2. Tir rune Tir
+25% Faster Hit Recovery
+140-170% Enhanced Defense
All Resistances +25-35
Damage Reduced by 3
Magic Damage Reduced by 17
+2 to Mana After each Kill
+1 to Light Radius
Repairs 1 durability in 4 seconds
  • FHR

Holy Thunder

Requires level 21
Scepters
  1. Eth rune Eth
  2. Ral rune Ral
  3. Ort rune Ort
  4. Tal rune Tal
+60% Enhanced Damage
+25% Target Defense
Adds 5-30 fire damage
Adds 21-110 lightning damage
+75 poison damage over 5 seconds
+10 to Maximum Damage
Lightning Resist +60%
+5% to Maximum Lightning Resist
+3 to Holy Shock (Paladin Only)
Level 7 Chain Lightning (60 Charges)

Myth

Requires level 25
Body armor
  1. Hel rune Hel
  2. Amn rune Amn
  3. Nef rune Nef
3% Chance to cast level 1 Howl when struck
10% Chance to cast level 1 Taunt on striking
+2 to Barbarian Skills Levels
+30 Defense vs. Missile
Replenish Life 10
Attacker Takes Damage of 14
Requirements -15%

King's Grace

Requires level 25
Swords and Scepters
  1. Amn rune Amn
  2. Ral rune Ral
  3. Thul rune Thul
+100% Enhanced Damage
+150 to Attack Rating
+100% Damage to Demons
+100 to Attack Rating Against Demons
+50% Damage to Undead
+100 to Attack Rating Against Undead
Adds 5-30 fire damage
Adds 3-14 cold damage (3 secs chill duration)
+7% Life stolen per hit

Edge

Requires level 25
Bows and Crossbows
  1. Tir rune Tir
  2. Tal rune Tal
  3. Amn rune Amn
Level 15 Thorns Aura When Equipped
+35% Increased Attack Speed
+320-380% Damage to Demons
+280% Damage to Undead
+75 poison damage over 5 seconds
+7% Life stolen per hit
Prevent Monster Heal
+5-10 to all Attributes
+2 to Mana After each Kill
Reduces all Vendor Prices 15%
  • IAS

Spirit

Requires level 25
Shields and Swords
  1. Tal rune Tal
  2. Thul rune Thul
  3. Ort rune Ort
  4. Amn rune Amn
+2 to All Skills
+25-35% Faster Cast Rate
+55% Faster Hit Recovery
+250 Defense vs. Missile
+22 to Vitality
+89-112 to Mana
+3-8 Magic Absorb
Adds 1-50 lightning damage (Weapons only)
Adds 3-14 cold damage (3 secs chill duration) (Weapons only)
+75 poison damage over 5 seconds (Weapons only)
+7% Life stolen per hit (Weapons only)
Cold Resist +35% (Shields only)
Lightning Resist +35% (Shields only)
Poison Resist +35% (Shields only)
Attacker Takes Damage of 14 (Shields only)
  • FCR
  • FHR

Insight

Requires level 27
Bows, Crossbows, Polearms and Staves
  1. Ral rune Ral
  2. Tir rune Tir
  3. Tal rune Tal
  4. Sol rune Sol
Level 12-17 Meditation Aura When Equipped
+35% Faster Cast Rate
+200-260% Enhanced Damage
+9 to Minimum Damage
+180-250 to Attack Rating
Adds 5-30 fire damage
+75 poison damage over 5 seconds
+1-6 to Critical Strike (Amazon Only)
+5 to all Attributes
+2 to Mana After each Kill
+23% Better Chance of Getting Magic Items
  • FCR
  • MF,magic find,magicfind

Radiance

Requires level 27
Headgear
  1. Nef rune Nef
  2. Sol rune Sol
  3. Ith rune Ith
+75% Enhanced Defense
+30 Defense vs. Missile
+10 to Energy
+10 to Vitality
+33 to Mana
Damage Reduced by 7
Magic Damage Reduced by 3
+15% Damage Taken Goes To Mana
+5 to Light Radius

Peace

Requires level 29
Body armor
  1. Shael rune Shael
  2. Thul rune Thul
  3. Amn rune Amn
4% Chance to cast level 5 Slow missiles when struck
2% Chance to cast level 15 Valkyrie on striking
+2 to Amazon Skills Levels
+20% Faster Hit Recovery
+2 to Critical Strike (Amazon Only)
Cold Resist +30%
Attacker Takes Damage of 14
  • FHR

Black

Requires level 35
Clubs, Hammers and Maces
  1. Thul rune Thul
  2. Io rune Io
  3. Nef rune Nef
+15% Increased Attack Speed
+120% Enhanced Damage
+200 to Attack Rating
Adds 3-14 cold damage (3 secs chill duration)
+40% Chance of Crushing Blow
Knockback
+10 to Vitality
Magic Damage Reduced by 2
Level 4 Corpse explosion (12 Charges)
  • IAS

Memory

Requires level 37
Staves
  1. Lum rune Lum
  2. Io rune Io
  3. Sol rune Sol
  4. Eth rune Eth
+3 to Sorceress Skills Levels
+33% Faster Cast Rate
Increase Maximum Mana 20%
+2 to Static Field (Sorceress Only)
+3 to Energy Shield (Sorceress Only)
+10 to Energy
+10 to Vitality
+9 to Minimum Damage
+25% Target Defense
Magic Damage Reduced by 7
+50% Enhanced Defense
  • FCR

Harmony

Requires level 39
Bows and Crossbows
  1. Tir rune Tir
  2. Ith rune Ith
  3. Sol rune Sol
  4. Ko rune Ko
Level 10 Vigor Aura When Equipped
+200-275% Enhanced Damage
+9 to Minimum Damage
+9 to Maximum Damage
Adds 55-160 lightning damage
Adds 55-160 fire damage
Adds 55-160 cold damage (1 secs chill duration)
+2-6 to Valkyrie (Regardless of the character class)
+10 to Dexterity
Regenerate Mana 20%
+2 to Mana After each Kill
+2 to Light Radius
Level 20 Revive (25 Charges)

Melody

Requires level 39
Bows and Crossbows
  1. Shael rune Shael
  2. Ko rune Ko
  3. Nef rune Nef
+3 to Bow and Crossbow Skills (Amazon Only)
+20% Increased Attack Speed
+50% Enhanced Damage
+300% Damage to Undead
+3 to Critical Strike (Amazon Only)
+3 to Dodge (Amazon Only)
+3 to Slow Missiles (Amazon Only)
Knockback
+10 to Dexterity
  • IAS

Lionheart

Requires level 41
Body armor
  1. Hel rune Hel
  2. Lum rune Lum
  3. Fal rune Fal
+20% Enhanced Damage
+25 to Strength
+15 to Dexterity
+20 to Vitality
+10 to Energy
+50 to Life
All Resistances +30
Requirements -15%

Wealth

Requires level 43
Body armor
  1. Lem rune Lem
  2. Ko rune Ko
  3. Tir rune Tir
+2 to Mana After each Kill
+10 to Dexterity
+300% Extra Gold from Monsters
+100% Better Chance of Getting Magic Items
  • GF,gold find,goldfind
  • MF,magic find,magicfind

Treachery

Requires level 43
Body armor
  1. Shael rune Shael
  2. Thul rune Thul
  3. Lem rune Lem
5% Chance to cast level 15 Fade when struck
25% Chance to cast level 15 Venom on striking
+2 to Assasin Skills Levels
+45% Increased Attack Speed
+20% Faster Hit Recovery
Cold Resist +30%
+50% Extra Gold from Monsters
  • IAS
  • FHR
  • GF,gold find,goldfind

Lawbringer

Requires level 43
Swords, Hammers and Scepters
  1. Amn rune Amn
  2. Lem rune Lem
  3. Ko rune Ko
20% Chance to cast level 15 Decrepify on striking
Level 16-18 Sanctuary Aura When Equipped
-50% Target Defense
Adds 150-210 fire damage
Adds 150-210 cold damage (1 secs chill duration)
+7% Life stolen per hit
Slain Monsters Rest in Peace
+200-250 Defense vs. Missile
+10 to Dexterity
+75% Extra Gold from Monsters
  • GF,gold find,goldfind

Enlightenment

Requires level 45
Body armor
  1. Pul rune Pul
  2. Ral rune Ral
  3. Sol rune Sol
5% Chance to cast level 15 Blaze when struck
5% Chance to cast level 15 Fireball on striking
+2 to Sorceress Skills Levels
+1 to Warmth (Sorceress Only)
+30% Enhanced Defense
Fire Resist +30%
Damage Reduced by 7

Gloom

Requires level 47
Body armor
  1. Fal rune Fal
  2. Um rune Um
  3. Pul rune Pul
15% Chance to cast level 3 Dim Vision when struck
+10% Faster Hit Recovery
+200-260% Enhanced Defense
+10 to Strength
All Resistances +45
Half Freeze Duration
+5% Damage Taken Goes To Mana
-3 to Light Radius
  • FHR

Duress

Requires level 47
Body armor
  1. Shael rune Shael
  2. Um rune Um
  3. Thul rune Thul
+40% Faster Hit Recovery
+10-20% Enhanced Damage
Adds 37-133 cold damage (2 secs chill duration)
+15% Chance of Crushing Blow
+33% Chance of Open Wounds
+150-200% Enhanced Defense
-20% Slower Stamina Drain
Cold Resist +45%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%
  • FHR

Bone

Requires level 47
Body armor
  1. Sol rune Sol
  2. Um rune Um
  3. Um rune Um
15% Chance to cast level 10 Bone Armor when struck
15% Chance to cast level 10 Bone Spear on striking
+2 to Necromancer Skills Levels
+100-150 to Mana
All Resistances +30
Damage Reduced by 7

Crescent Moon

Requires level 47
Axes, Swords and Polearms
  1. Shael rune Shael
  2. Um rune Um
  3. Tir rune Tir
10% Chance to cast level 17 Chain lightning on striking
7% Chance to cast level 13 Static field on striking
+20% Increased Attack Speed
+180-220% Enhanced Damage
Ignore Target's Defense
-35% to Enemy Lightning Resistance
+25% Chance of Open Wounds
+9-11 Magic Absorb
+2 to Mana After each Kill
Level 18 Spirit wolf (30 Charges)
  • IAS

Sanctuary

Requires level 49
Shields
  1. Ko rune Ko
  2. Ko rune Ko
  3. Mal rune Mal
+20% Faster Hit Recovery
+20% Faster Block Rate
+20% Increased Chance of Blocking
+130-160% Enhanced Defense
+250 Defense vs. Missile
+20 to Dexterity
All Resistances +50-70
Magic Damage Reduced by 7
Level 12 Slow Missiles (60 Charges)
  • FHR
  • FBR

Rain

Requires level 49
Body armor
  1. Ort rune Ort
  2. Mal rune Mal
  3. Ith rune Ith
5% Chance to cast level 15 Cyclone Armor when struck
5% Chance to cast level 15 Twister on striking
+2 to Druid Skills Levels
+100-150 to Mana
Lightning Resist +30%
Magic Damage Reduced by 7
+15% Damage Taken Goes To Mana

Venom

Requires level 49
All weapons
  1. Tal rune Tal
  2. Dol rune Dol
  3. Mal rune Mal
Ignore Target's Defense
+273 poison damage over 6 seconds
+7% Mana stolen per hit
Prevent Monster Heal
Hit Causes Monster to Flee 25%
Level 15 Poison Explosion (27 Charges)
Level 13 Poison Nova (11 Charges)

Delirium

Requires level 51
Headgear
  1. Lem rune Lem
  2. Ist rune Ist
  3. Io rune Io
1% Chance to cast level 50 0 when struck
6% Chance to cast level 14 1 when struck
14% Chance to cast level 13 2 when struck
11% Chance to cast level 18 0 on striking
+2 to All Skills
+261 Defense
+10 to Vitality
+50% Extra Gold from Monsters
+25% Better Chance of Getting Magic Items
Level 17 0 (60 Charges)
  • GF,gold find,goldfind
  • MF,magic find,magicfind

Call to Arms

Requires level 51
All weapons
  1. Amn rune Amn
  2. Ral rune Ral
  3. Mal rune Mal
  4. Ist rune Ist
  5. Ohm rune Ohm
+1 to All Skills
+40% Increased Attack Speed
+250-290% Enhanced Damage
Adds 5-30 fire damage
+7% Life stolen per hit
+2-6 to Battle Command (Regardless of the character class)
+1-6 to Battle Orders (Regardless of the character class)
+1-4 to Battle Cry (Regardless of the character class)
Prevent Monster Heal
Replenish Life 12
+30% Better Chance of Getting Magic Items
CtA
  • IAS
  • MF,magic find,magicfind

Principle

Requires level 53
Body armor
  1. Ral rune Ral
  2. Gul rune Gul
  3. Eld rune Eld
100% Chance to cast level 5 Holy bolt on striking
+2 to Paladin Skills Levels
+50% Damage to Undead
+100-150 to Life
+15% Slower Stamina Drain
+5% to Maximum Poison Resist
Fire Resist +30%

Silence

Requires level 55
All weapons
  1. Dol rune Dol
  2. Eld rune Eld
  3. Hel rune Hel
  4. Ist rune Ist
  5. Tir rune Tir
  6. Vex rune Vex
+2 to All Skills
+20% Increased Attack Speed
+20% Faster Hit Recovery
+200% Enhanced Damage
+75% Damage to Undead
+50 to Attack Rating Against Undead
+11% Mana stolen per hit
Hit Blinds Target +33
Hit Causes Monster to Flee 25%
All Resistances +75
+2 to Mana After each Kill
+30% Better Chance of Getting Magic Items
Requirements -20%
  • IAS
  • FHR
  • MF,magic find,magicfind

Chaos

Requires level 57
Claws
  1. Fal rune Fal
  2. Ohm rune Ohm
  3. Um rune Um
9% Chance to cast level 11 frozenOrb on striking
11% Chance to cast level 9 chargedBolt on striking
+35% Increased Attack Speed
+290-340% Enhanced Damage
Adds 216-471 magic damage
+25% Chance of Open Wounds
+1 to Whirlwind (Regardless of the character class)
+10 to Strength
+15 Life After each Demon Kill
  • IAS

Dragon

Requires level 61
Body armor and Shields
  1. Sur rune Sur
  2. Lo rune Lo
  3. Sol rune Sol
20% Chance to cast level 18 Venom when struck
12% Chance to cast level 15 Hydra on striking
Level 14 Fire Aura When Equipped
+360 Defense
+230 Defense vs. Missile
+3-5 to all Attributes
+0-37 to Strength (Based on Character Level) (0.375 per Level)
Increase Maximum Mana 5% (Body armor only)
+50 to Mana (Shields only)
+5% to Maximum Lightning Resist
Damage Reduced by 7

Wind

Requires level 61
Melee weapons
  1. Sur rune Sur
  2. El rune El
10% Chance to cast level 9 Tornado on striking
+20% Faster Run/Walk
+40% Increased Attack Speed
+15% Faster Hit Recovery
+120-160% Enhanced Damage
-50% Target Defense
+50 to Attack Rating
Hit Blinds Target +1
+1 to Light Radius
Level 13 Twister (127 Charges)
  • FRW
  • IAS
  • FHR

Enigma

Requires level 65
Body armor
  1. Jah rune Jah
  2. Ith rune Ith
  3. Ber rune Ber
+2 to All Skills
+45% Faster Run/Walk
+1 to Teleport (Regardless of the character class)
+750-775 Defense
Increase Maximum Life 5%
Damage Reduced by 8
+14% Life stolen per hit
+15% Damage Taken Goes To Mana
+0-74 to Strength (Based on Character Level) (0.75 per Level)
+1-99% Better Chance of Getting Magic Items (Based on Character Level) (1 per Level)
  • FRW
  • MF,magic find,magicfind

Dream

Requires level 65
Shields and Headgear
  1. Io rune Io
  2. Jah rune Jah
  3. Pul rune Pul
10% Chance to cast level 15 Confuse when struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery
+30% Enhanced Defense
+150-220 Defense
+10 to Vitality
Increase Maximum Life 5% (Headgear only)
+50 to Life (Shields only)
+0-61 to Mana (Based on Character Level) (0.625 per Level)
All Resistances +5-20
+12-25% Better Chance of Getting Magic Items
  • FHR
  • MF,magic find,magicfind

Fury

Requires level 65
Melee weapons
  1. Jah rune Jah
  2. Gul rune Gul
  3. Eth rune Eth
+40% Increased Attack Speed
+209% Enhanced Damage
Ignore Target's Defense
-25% Target Defense
+20 to Attack Rating
+6% Life stolen per hit
+33% Chance of Deadly Strike
+66% Chance of Open Wounds
+5 to Frenzy (Barbarian Only)
Prevent Monster Heal
  • IAS

Passion

Requires level 43
All weapons
  1. Dol rune Dol
  2. Ort rune Ort
  3. Eld rune Eld
  4. Lem rune Lem
+25% Increased Attack Speed
+160-210% Enhanced Damage
+50-80 to Attack Rating
+75% Damage to Undead
+50 to Attack Rating Against Undead
Adds 1-50 lightning damage
+1 to Berserk (Regardless of the character class)
+1 to Zeal (Regardless of the character class)
Hit Blinds Target +10
Hit Causes Monster to Flee 25%
+75% Extra Gold from Monsters
Level 3 Wolverine (12 Charges)
  • IAS
  • GF,gold find,goldfind

Voice of Reason

Requires level 43
Swords and Maces
  1. Lem rune Lem
  2. Ko rune Ko
  3. El rune El
  4. Eld rune Eld
15% Chance to cast level 13 Frozen Orb on striking
18% Chance to cast level 20 Ice Blast on striking
+50 to Attack Rating
+220-350% Damage to Demons
+355-375% Damage to Undead
+50 to Attack Rating Against Undead
Adds 100-220 cold damage (1 secs chill duration)
-24% to Enemy Cold Resistance
+10 to Dexterity
Cannot Be Frozen
+75% Extra Gold from Monsters
+1 to Light Radius
  • GF,gold find,goldfind

Stone

Requires level 47
Body armor
  1. Shael rune Shael
  2. Um rune Um
  3. Pul rune Pul
  4. Lum rune Lum
+60% Faster Hit Recovery
+250-290% Enhanced Defense
+300 Defense vs. Missile
+16 to Strength
+16 to Vitality
+10 to Energy
All Resistances +15
Level 16 Molten Boulder (80 Charges)
Level 16 Clay Golem (16 Charges)
  • FHR

Oath

Requires level 49
Swords, Axes and Maces
  1. Shael rune Shael
  2. Pul rune Pul
  3. Mal rune Mal
  4. Lum rune Lum
Indestructible
30% Chance to cast level 20 Bone Spirit on striking
+50% Increased Attack Speed
+210-340% Enhanced Damage
+75% Damage to Demons
+100 to Attack Rating Against Demons
Prevent Monster Heal
+10 to Energy
+10-15 Magic Absorb
Level 15 Heart of Wolverine (20 Charges)
Level 17 Iron Golem (14 Charges)
  • IAS

Kingslayer

Requires level 53
Swords and Axes
  1. Mal rune Mal
  2. Um rune Um
  3. Gul rune Gul
  4. Fal rune Fal
+30% Increased Attack Speed
+230-270% Enhanced Damage
-25% Target Defense
+20% Bonus to Attack Rating
+33% Chance of Crushing Blow
+50% Chance of Open Wounds
+1 to Vengeance (Regardless of the character class)
Prevent Monster Heal
+10 to Strength
+40% Extra Gold from Monsters
  • IAS
  • GF,gold find,goldfind

Rift

Requires level 53
Polearms and Scepters
  1. Hel rune Hel
  2. Ko rune Ko
  3. Lem rune Lem
  4. Gul rune Gul
20% Chance to cast level 16 Tornado on striking
16% Chance to cast level 21 Frozen Orb on attack
+20% Bonus to Attack Rating
Adds 160-250 magic damage
Adds 60-180 fire damage
+5-10 to all Attributes
+10 to Dexterity
+38% Damage Taken Goes To Mana
+75% Extra Gold from Monsters
Level 15 Iron Maiden (40 Charges)
Requirements -20%
  • GF,gold find,goldfind

Exile

Requires level 57
Paladin shields
  1. Vex rune Vex
  2. Ohm rune Ohm
  3. Ist rune Ist
  4. Dol rune Dol
15% Chance to cast level 5 Life Tap on striking
Level 13-16 Defiance Aura When Equipped
+3 to Offensive Auras (Paladin Only)
+30% Faster Block Rate
Freezes Target +1
+220-260% Enhanced Defense
Replenish Life 7
+5% to Maximum Cold Resist
+5% to Maximum Fire Resist
+25% Better Chance of Getting Magic Items
Repairs 1 durability in 4 seconds
  • FBR
  • MF,magic find,magicfind

Grief

Requires level 59
Swords and Axes
  1. Eth rune Eth
  2. Tir rune Tir
  3. Lo rune Lo
  4. Mal rune Mal
  5. Ral rune Ral
35% Chance to cast level 15 Venom on striking
+30-40% Increased Attack Speed
Damage +340-400
Ignore Target's Defense
+25% Target Defense
+1-185% Damage to Demons (Based on Character Level) (1.875 per Level)
Adds 5-30 fire damage
-(20-25)% to Enemy Poison Resistance
+20% Chance of Deadly Strike
Prevent Monster Heal
+2 to Mana After each Kill
+10-15% Life stolen per hit
  • IAS

Fortitude

Requires level 59
All weapons and Body armor
  1. El rune El
  2. Sol rune Sol
  3. Dol rune Dol
  4. Lo rune Lo
20% Chance to cast level 15 Chilling Armor when struck
+9 to Minimum Damage (Weapons only)
+50 to Attack Rating (Weapons only)
+20% Chance of Deadly Strike (Weapons only)
Hit Causes Monster to Flee 25% (Weapons only)
Replenish Life 7 (Body armor only)
+5% to Maximum Lightning Resist (Body armor only)
Damage Reduced by 7 (Body armor only)
+15 Defense (Body armor only)
+25% Faster Cast Rate
+300% Enhanced Damage
+200% Enhanced Defense
+1-148 to Life (Based on Character Level) (1 - 1.5 per Level)
All Resistances +25-30
+12% Damage Taken Goes To Mana
+1 to Light Radius
  • FCR

Bramble

Requires level 61
Body armor
  1. Ral rune Ral
  2. Ohm rune Ohm
  3. Sur rune Sur
  4. Eth rune Eth
Level 15-21 Thorns Aura When Equipped
+50% Faster Hit Recovery
+25-50% to Poison Skill Damage
+300 Defense
Increase Maximum Mana 5%
Regenerate Mana 15%
+5% to Maximum Cold Resist
Fire Resist +30%
Poison Resist +100%
+13 to Life After each Kill
Level 13 Spirit of Barbs (33 Charges)
  • FHR

Chains of Honor

Requires level 63
Body armor
  1. Dol rune Dol
  2. Um rune Um
  3. Ber rune Ber
  4. Ist rune Ist
+2 to All Skills
+200% Damage to Demons
+100% Damage to Undead
+8% Life stolen per hit
+70% Enhanced Defense
+20 to Strength
Replenish Life 7
All Resistances +65
Damage Reduced by 8
+25% Better Chance of Getting Magic Items
  • MF,magic find,magicfind

Infinity

Requires level 63
Polearms and Spears
  1. Ber rune Ber
  2. Mal rune Mal
  3. Ber rune Ber
  4. Ist rune Ist
50% Chance to cast level 20 Chain Lightning when you Kill an Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+255-325% Enhanced Damage
-(45-55)% to Enemy Lightning Resistance
+40% Chance of Crushing Blow
Prevent Monster Heal
+0-49 to Vitality (Based on Character Level) (0.5 per Level)
+30% Better Chance of Getting Magic Items
Level 21 Cyclone (30 Charges)
  • FRW
  • MF,magic find,magicfind

Wrath

Requires level 63
Bows and Crossbows
  1. Pul rune Pul
  2. Lum rune Lum
  3. Ber rune Ber
  4. Mal rune Mal
30% Chance to cast level 1 Decrepify on striking
5% Chance to cast level 10 Life Tap on striking
+375% Damage to Demons
+100 to Attack Rating Against Demons
+250-300 to Attack Rating Against Undead
Adds 85-120 magic damage
Adds 41-240 lightning damage
+20% Chance of Crushing Blow
Prevent Monster Heal
+10 to Energy
Cannot Be Frozen

Phoenix

Requires level 65
All weapons and Shields
  1. Vex rune Vex
  2. Vex rune Vex
  3. Lo rune Lo
  4. Jah rune Jah
100% Chance to cast level 40 Blaze when you Level-Up
40% Chance to cast level 22 Firestorm on striking
Level 10-15 Redemption Aura Aura When Equipped
+350-400% Enhanced Damage
+350-400 Defense vs. Missile
Ignore Target's Defense (Weapons only)
+14% Mana stolen per hit (Weapons only)
+20% Chance of Deadly Strike (Weapons only)
+50 to Life (Shields only)
+10% to Maximum Fire Resist (Shields only)
+10% to Maximum Lightning Resist (Shields only)
-28% to Enemy Fire Resistance
+15-21 Fire Absorb

Famine

Requires level 65
Axes and Maces
  1. Fal rune Fal
  2. Ohm rune Ohm
  3. Ort rune Ort
  4. Jah rune Jah
+30% Increased Attack Speed
+320-370% Enhanced Damage
Ignore Target's Defense
Adds 180-200 magic damage
Adds 50-200 fire damage
Adds 51-250 lightning damage
Adds 50-200 cold damage (1 secs chill duration)
+12% Life stolen per hit
Prevent Monster Heal
+10 to Strength
  • IAS

Heart of the Oak

Requires level 65
Staves and Maces
  1. Ko rune Ko
  2. Vex rune Vex
  3. Pul rune Pul
  4. Thul rune Thul
+3 to All Skills
+40% Faster Cast Rate
+75% Damage to Demons
+100 to Attack Rating Against Demons
Adds 3-14 cold damage (3 secs chill duration)
+7% Mana stolen per hit
+10 to Dexterity
Replenish Life 20
Increase Maximum Mana 15%
All Resistances +30-40
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)
HotO
  • FCR

Brand

Requires level 65
Bows and Crossbows
  1. Jah rune Jah
  2. Lo rune Lo
  3. Mal rune Mal
  4. Gul rune Gul
35% Chance to cast level 14 Amplify Damage when struck
100% Chance to cast level 18 Bone Spear on striking
Fire Explosive Arrows or Bolts
+260-340% Enhanced Damage
Ignore Target's Defense
+20% Bonus to Attack Rating
+280-330% Damage to Demons
+20% Chance of Deadly Strike
Prevent Monster Heal
Knockback

Faith

Requires level 65
Bows and Crossbows
  1. Ohm rune Ohm
  2. Jah rune Jah
  3. Lem rune Lem
  4. Eld rune Eld
Level 12-15 Fanaticism Aura When Equipped
+1-2 to All Skills
+330% Enhanced Damage
Ignore Target's Defense
+300% Bonus to Attack Rating
+75% Damage to Undead
+50 to Attack Rating Against Undead
Adds 120 fire damage
All Resistances +15
+10% Reanimate as: Returned

Ice

Requires level 65
Bows and Crossbows
  1. Amn rune Amn
  2. Shael rune Shael
  3. Jah rune Jah
  4. Lo rune Lo
100% Chance to cast level 40 Blizzard when you Level-Up
25% Chance to cast level 22 Frost Nova on striking
Level 18 Holy Freeze Aura When Equipped
+20% Increased Attack Speed
+140-210% Enhanced Damage
Ignore Target's Defense
+25-30% to Cold Skill Damage
+7% Life stolen per hit
-20% to Enemy Cold Resistance
+20% Chance of Deadly Strike
+3-309% Extra Gold from Monsters (Based on Character Level) (3.125 per Level)
  • IAS
  • GF,gold find,goldfind

Hand of Justice

Requires level 67
All weapons
  1. Sur rune Sur
  2. Cham rune Cham
  3. Amn rune Amn
  4. Lo rune Lo
100% Chance to cast level 36 Blaze when you Level-Up
100% Chance to cast level 48 Meteor when you Die
Level 16 Holy Fire Aura When Equipped
+33% Increased Attack Speed
+280-330% Enhanced Damage
Ignore Target's Defense
-20% to Enemy Fire Resistance
+7% Life stolen per hit
+20% Chance of Deadly Strike
Hit Blinds Target +1
Freezes Target +3
HoJ
  • IAS

Pride

Requires level 67
Polearms and Spears
  1. Cham rune Cham
  2. Sur rune Sur
  3. Io rune Io
  4. Lo rune Lo
25% Chance to cast level 17 Fire Wall when struck
Level 16-20 Concentration Aura When Equipped
+260-300% Bonus to Attack Rating
+1-185% Extra Gold from Monsters (Based on Character Level) (1.875 per Level)
Adds 50-280 lightning damage
+20% Chance of Deadly Strike
Hit Blinds Target +1
Freezes Target +3
+10 to Vitality
Replenish Life 8
  • GF,gold find,goldfind

Destruction

Requires level 63
Swords and Polearms
  1. Vex rune Vex
  2. Lo rune Lo
  3. Ber rune Ber
  4. Jah rune Jah
  5. Ko rune Ko
23% Chance to cast level 12 Volcano on striking
5% Chance to cast level 23 Molten Boulder on striking
100% Chance to cast level 45 Meteor when you Die
15% Chance to cast level 22 Nova on attack
+350% Enhanced Damage
Ignore Target's Defense
Adds 100-180 magic damage
+7% Mana stolen per hit
+20% Chance of Crushing Blow
+20% Chance of Deadly Strike
Prevent Monster Heal
+10 to Dexterity

Beast

Requires level 63
Axes, Scepters and Hammers
  1. Ber rune Ber
  2. Tir rune Tir
  3. Um rune Um
  4. Mal rune Mal
  5. Lum rune Lum
Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
+240-270% Enhanced Damage
+20% Chance of Crushing Blow
+25% Chance of Open Wounds
+3 to Werebear (Regardless of the character class)
+3 to Lycantropy (Regardless of the character class)
Prevent Monster Heal
+25-40 to Strength
+10 to Energy
+2 to Mana After each Kill
Level 13 Grizzly (5 Charges)
  • IAS

Eternity

Requires level 63
Melee weapons
  1. Amn rune Amn
  2. Ber rune Ber
  3. Ist rune Ist
  4. Sol rune Sol
  5. Sur rune Sur
Indestructible
+260-310% Enhanced Damage
+9 to Minimum Damage
+7% Life stolen per hit
+20% Chance of Crushing Blow
Hit Blinds Target +1
Slows Target by 33%
Regenerate Mana 16%
Replenish Life 16
Cannot Be Frozen
+30% Better Chance of Getting Magic Items
Level 8 Revive (88 Charges)
  • MF,magic find,magicfind

Death

Requires level 63
Swords and Axes
  1. Hel rune Hel
  2. El rune El
  3. Vex rune Vex
  4. Ort rune Ort
  5. Gul rune Gul
Indestructible
100% Chance to cast level 44 Chain Lightning when you Die
25% Chance to cast level 18 Glacial Spike on attack
+300-385% Enhanced Damage
+20% Bonus to Attack Rating
+50 to Attack Rating
Adds 1-50 lightning damage
+7% Mana stolen per hit
+0-49% Chance of Crushing Blow (Based on Character Level) (0.5 per Level)
+0-49% Chance of Deadly Strike (Based on Character Level) (0.5 per Level)
+1 to Light Radius
Level 22 Blood Golem (15 Charges)
Requirements -20%

Doom

Requires level 67
Axes, Polearms and Hammers
  1. Hel rune Hel
  2. Ohm rune Ohm
  3. Um rune Um
  4. Lo rune Lo
  5. Cham rune Cham
5% Chance to cast level 18 Volcano on striking
Level 12 Holy Freeze Aura When Equipped
+2 to All Skills
+45% Increased Attack Speed
+330-370% Enhanced Damage
+40-60% to Enemy Cold Resistance
+20% Chance of Deadly Strike
+25% Chance of Open Wounds
Freezes Target +3
Requirements -20%
  • IAS
Resurrected

Flickering Flames

Requires level 64
Headgear
  1. Nef rune Nef
  2. Pul rune Pul
  3. Vex rune Vex
Level 4-8 Resist Fire Aura When Equipped
+3 to Fire Skills
-(10-15)% to Enemy Fire Resistance
+30% Enhanced Defense
+30 Defense vs. Missile
+50-75 to Mana
Half Freeze Duration
+5% to Maximum Fire Resist
Poison Length Reduced by 50%
LW
  • D2R
  • 2.4
  • MF,magic find,magicfind
Resurrected

Plague

Requires level 64
Swords, Claws and Daggers
  1. Cham rune Cham
  2. Shael rune Shael
  3. Um rune Um
20% Chance to cast level 12 Lower Resist when struck
25% Chance to cast level 15 Poison Nova when striking
Level 13-17 Cleansing Aura When Equipped
+1-2 to All Skills
+20% Increased Attack Speed
+220-320% Enhanced Damage
Adds 5-30 fire damage
-23% to Enemy Poison Resistance
+0.3-29.7% Chance of Deadly Strike (Based on Character Level)
+25% Chance of Open Wounds
Freezes Target +3
+10 to Strength
  • D2R
  • 2.4
  • IAS

Last Wish

Requires level 65
Swords, Axes and Hammers
  1. Jah rune Jah
  2. Mal rune Mal
  3. Jah rune Jah
  4. Sur rune Sur
  5. Jah rune Jah
  6. Ber rune Ber
6% Chance to cast level 11 Fade when struck
10% Chance to cast level 18 Life Tap on striking
20% Chance to cast level 20 Charged Bolt on attack
Level 17 Might Aura When Equipped
+330-375% Enhanced Damage
Ignore Target's Defense
+60-70% Chance of Crushing Blow
Prevent Monster Heal
Hit Blinds Target +1
+0-49% Better Chance of Getting Magic Items (Based on Character Level) (0.5 per Level)
LW
  • MF,magic find,magicfind
Resurrected

Mist

Requires level 67
Bows and Crossbows
  1. Pul rune Pul
  2. Ith rune Ith
  3. Eld rune Eld
Level 8-12 Concentration Aura When Equipped
+3 to All Skills
+20% Increased Attack Speed
+100% Piercing Attack
+325-375% Enhanced Damage
+9 to Maximum Damage
+20% Bonus to Attack Rating
Adds 3-14 cold damage (3 secs chill duration)
All Resistances +40
Freezes Target +3
+24 to Vitality
  • D2R
  • 2.4

Breath of the Dying

Requires level 69
All weapons
  1. Vex rune Vex
  2. Hel rune Hel
  3. El rune El
  4. Eld rune Eld
  5. Zod rune Zod
  6. Eth rune Eth
50% Chance to cast level 20 Poison Nova when you Kill an Enemy
Indestructible
+60% Increased Attack Speed
+350-400% Enhanced Damage
+200% Damage to Undead
-25% Target Defense
+50 to Attack Rating
+50 to Attack Rating Against Undead
+7% Mana stolen per hit
+12-17% Life stolen per hit
Prevent Monster Heal
+30 to all Attributes
+1 to Light Radius
Requirements -20%
BotD
  • IAS
Resurrected

Obsession

Requires level 69
Staves
  1. Zod rune Zod
  2. Ist rune Ist
  3. Lem rune Lem
  4. Lum rune Lum
  5. Io rune Io
  6. Nef rune Nef
Indestructible
24% Chance to cast level 10 Weaken when struck
+4 to All Skills
+65% Faster Cast Rate
+60% Faster Hit Recovery
Knockback
+10 to Vitality
+10 to Energy
Increase Maximum Life 15-25%
Regenerate Mana 15-30%
All Resistances +60-70
+75% Extra Gold from Monsters
+30% Better Chance of Getting Magic Items
  • FCR
  • FHR
  • GF,gold find,goldfind
  • MF,magic find,magicfind
  • D2R
  • 2.4